Or worse, I was waiting for moments that I didn’t recognize. As I stalked (or rather was stalked) through the halls of the USG Ishimura, I constantly found myself looking for moments I recognized. Within the first few hours of playing the remake, I began to realize my mistake. We were all well aware that this was going to be on the more faithful side of the remake spectrum, as opposed to something like Final Fantasy 7 Remake, with the core experience staying largely untouched. There are a few annoyances and moments where it shows its age in terms of design and technical limitations, but they are quite few and far between. The 2008 version of Dead Space is still a rock-solid game. They want to make a game better than the one you made.And boy, do I regret it. There's this weird, weird thing, like you're not attached to your own game," Schofield told Game Informer. However, we are making several enhancements to the experience to make it enticing for both new players and returning ones.”ĭespite this deep respect for the original game, original creator Glen Schofield isn’t part of the upcoming remake. So, the core foundations will remain the same. “We look at the original game with the utmost respect. “First, we honor the legacy,” said Ducharme. The upcoming remake will re-tell the story of systems engineer Isaac Clarke – an unlucky spacefarer who ends up aboard the USG Ishimura, a ship overrun by deadly necromorphs before crew members managed to activate its distress beacon.ĮA Motive is handling the remake, with a release date in January 2023. It was all to understand who we’re addressing with this game, and what made Dead Space spectacular for them.” A focus on community is one of the key pillars of this project, so we also took feedback from our livestreams, read through user reviews and Twitch comments-there was a lot of intake of information. “There were a number of polarizing topics we wanted to get a gut-check on, so we gathered feedback from these groups to make informed decisions. “Because we have our opinions, but that doesn’t mean we’re right!” said senior producer Philippe Ducharme. Why did they consult the fans? Well, it seems they wanted to get opinions on a variety of “polarizing” topics.
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